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Junzhe Yan - Jun

Name

Junzhe Yan

Major

Animation & CG design

Education

Undergraduate: Shin Hsin University (2016-2020)

Postgraduate: RMIT University (2021-2022)

Connect information

Facebook: Junzheyan

Instagram: junzheyan_024

WeChat: junzhe420

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Skills

Animation part

Photoshop (draft, storyboard, character, environment and concept design, etc.)

TVPaint ( 2d animation, motion editing, camera setting, etc.)

Ai (graphic design, icon design, logo design, etc.)

After Effect (visual effect, video clipping, motion animating, etc.) 

Maya (modelling, rigging, key-framing, particle system, rendering)

Zbrush (model sculpting)

Substance painter (texture making)

Game part

Unity (3d animation, level design, rendering, particle effect, etc.)

Visual Studio (coding, programming)

Personal Profile

I specialized in character, animation and film art design. Observation ability and innovation ability are my strengths. I am good at exploring new fields and have my own comprehensive of art styles. I am more familiar with the traditional 2D animation art production process and the 3D character animation production process at present. At the same time, I have experience in game art and visual effects design, good communication skills, and the ability to decisions making and plan related events. In the future, I hope to work in the direction of graphic design or animation character design. I particularly enjoy doing art production for fantasy games and large-scale role games.

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